Browsing all articles from June, 2014.

 

Yesterday, The Verge revealed the next phase of Gamestop’s master plan to consume the last of our dollars in exchange for digital shenanigans. The gaming megastore wants to expand their digital sales inventory to include “classic games” no longer available in their physical stores.
Basically, a Gamestop executive finally did a …

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LOST EPISODES: “PODcast 26 – Pixels or Death Land”

LOST EPISODES: “PODcast 26 – Pixels or Death Land” 

In this episode:
First, Mike let’s everyone know why the Smithsonian’s “The Art of Video Games” exhibit was a big letdown to gaming culture. Then, the crew tries to create a Kickstarter for Pixels or Death Land, our video game based theme park. We work out all of the different attractions, …

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Why the Metal Gear Solid Movie Sends Me Into “Alert Mode”

Why the Metal Gear Solid Movie Sends Me Into “Alert Mode” 

Steam rises off of the frigid Alaskan water. The boots of the genome soldiers resonate dully off of the corrugated steel shipping crates lining the walls of the docks. Suddenly, the water stirs. The inverse meniscus of a head crowns above the surface, and a figure silently emerges. Solid Snake …

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The First Story

The First Story 

While Adam waxes poetic about Xenoblade, I’d feel remiss not touching on The Last Story, the Japanese RPG’s other great modern hope. Because despite looking like each other, these two games couldn’t be further apart.
Xenoblade, in my view, is something of a gasp of old-world gameplay, of a genre—the MMO …

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On Xenoblade Chronicles and The Goodness of Videogames

On Xenoblade Chronicles and The Goodness of Videogames 

1: Of Hot-N-Ready Pizzas and Regret
The part where I began to question the validity of how I was spending my time came around hour five. Earlier, I had sallied forth to GameStop, traded in a few old games, and picked up Xenoblade: Chronicles. On the way I home I stopped …

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LOST EPISODES: “PODcast 25 – So Nebulous”

LOST EPISODES: “PODcast 25 – So Nebulous” 

In this episode:
In the timeliest of discussions, the crew takes on the Mass Effect 3 ending controversy. They also uncover the nefarious intents of the Retake Mass Effect 3 Child’s Play Charity Fund. The show then shifts into a debate about the role of narratives in gameplay and whether or …

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Apocalypse Doctors Without Borders

Apocalypse Doctors Without Borders 

I broke my leg yesterday. Not in the real world, of course. Don’t be daft. Does it seem like I play contact sports? No, it doesn’t. Mostly because I just used the phrase “contact sports.”
The injury happened in DayZ, a zombie apocalypse mod for the three-year-old Arma II that has …

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Snoop Dogg + Chrono Triggger =

Words cannot describe the glory of this.

The mastermind behind this, chiptune artist Coda – one half of the collective known as Yogurtbox, has a new album called Tracer that you can find here.

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Why Aren’t More FPS Games Like Die Hard?

Why Aren’t More FPS Games Like Die Hard? 

Yesterday, a certain Patrick Lindsey broke rank with the rest of video game journalism and proclaimed that there is nothing particularly special about Spec Ops: The Line and its approach to war’s gut-wrenching reality. This did not go over well with some.
Most, really.
But my mildly esteemed colleague does have one …

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Katamari Decrepit

Katamari Decrepit 

When does new become old? And has any series ever turned its creative capital into nothing faster than Katamari Damacy?
The original Katamari and its sequel, We (Heart) Katamari, were inventive affairs. The original—a Japanese oddity that played like a cross between an old school tank game, a murder simulator, and …

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