Browsing all articles from April, 2014.

A Moving Snapshot: Not-Quite-A-Review of Assault Android Cactus

A Moving Snapshot: Not-Quite-A-Review of Assault Android Cactus 

There’s a rule about Kickstarter that people are only now starting to figure out: your money is not a pre-order or reservation, it’s an investment. You’re putting your cash towards the idea of something that hopefully will turn into the amazing product promised. It doesn’t always work out, but that’s …

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Orange Goo Monsters—RPG Club Plays Parasite Eve Part 3

Orange Goo Monsters—RPG Club Plays Parasite Eve Part 3 

Welcome to Pixels or Death’s RPG Club, the space our writers have given themselves to play old RPGs and not feel like they’re “falling behind.” Our intrepid players are still clawing their way through Square Enix’s PS1 title, Parasite Eve.
By this point, most of our crew has either finished the …

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The Covers Don’t Protect You: A Preview of “Knock Knock”

The Covers Don’t Protect You: A Preview of “Knock Knock” 

Scary games are only as good as you’ll let them be. You can play a scary game with the lights on and the sound down, just to make fun of it; but you’re missing out. I like diving into scary games (often to my detriment), going for full immersion. I …

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Considering the Life of a Freelance Games Writer

Considering the Life of a Freelance Games Writer 

Search “how to write about video games for a living” and Google will return nearly 200 million results. It’s a question that many have asked, and more still have attempted to answer. After all, who wouldn’t want to get paid to write about the things they love? Thus the competition …

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Two Brothers OST: We Don’t Get The Full Picture

Two Brothers OST: We Don’t Get The Full Picture 

It’s hard to look at role-playing game soundtracks without having played the game; they’re so tied to specific scenes that sometimes they don’t stand well on their own. I think the  Two Brothers soundtrack may be relegated to this category, but some of the 80-some-odd songs stand out. Many feel …

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My cells are magic?!—RPG Club Plays Parasite Eve Part 2

My cells are magic?!—RPG Club Plays Parasite Eve Part 2 

Welcome back to Pixels or Death’s RPG Club, our weekly feature where we plow through classic RPGs and give them the critical eye they deserve, for better or worse. It’s the RPG Club’s second week with Parasite Eve and things are moving along quickly. For this entry, we didn’t ask …

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Earthbound: Picking up the Pieces Before Leaving it all Behind

Earthbound: Picking up the Pieces Before Leaving it all Behind 

And so we arrive at the end of our journey. The Pixels or Death RPG Club has completed its first game. The road was long, not everybody made it, and even those of us who did are still left reeling from the game’s non-traditional conclusion.
For the month of September the …

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In Daedalic We Trust: A Review Of Memoria

In Daedalic We Trust: A Review Of Memoria 

Being a music consumer in the mid-1990s was a study in how to be a fanatic. It was a time before the internet had come to many a small town, including mine, and a time when it still took work to find obscure records. It was a treasure hunt.

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Cops, Monsters, and Manhattan—RPG Club Plays Parasite Eve Part 1

Cops, Monsters, and Manhattan—RPG Club Plays Parasite Eve Part 1 

Welcome back to Pixels of Death’s RPG Club, the recurring series where our staff tosses themselves into the role playing games of yore and tries our best to make sense of them today. After the unadulterated weirdness of Earthbound in August, the team decided we’d go with something much more …

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Dishonored Is The Michael Bay Of Video Games

Dishonored Is The Michael Bay Of Video Games 

In Dishonored, you can kill people. You can also avoid killing people. When you kill people, you can do so in a variety of ways: you can skewer a man with a retractable blade through the heart, you can decapitate a man with a vicious counterattack after a delicately timed …

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