Browsing all articles by Tom Auxier, Author at PIXELS OR DEATH.

On The Eve Of Replaying Persona 4

On The Eve Of Replaying Persona 4 

I love Persona 4 like Nicolas Cage loves Pachinko. And I might love Persona 3 more. These two games were the most revolutionary Japanese role playing games to come out of Japan in the last decade; I’m the kind of person who could debate Persona 3 or Persona 4 for …

(more)

RPG Club Plays Kingdom Hearts: Week Three

RPG Club Plays Kingdom Hearts: Week Three 

Good belated Friday, everyone! I know, I know, Sunday is the day most opposite Friday, but what can you do?
The RPG Club’s playthrough of Kingdom Hearts has hit something of a snag: some of us are super busy, while others (hint: it’s me) beat the game long ago now, letting …

(more)

RPG Club Plays Kingdom Hearts: Week 2

RPG Club Plays Kingdom Hearts: Week 2 

Hey everyone! RPG Club is back for more Disney x Squaresoft shenanigans! Go check out last week’s post, and then stick around for this week, about how much Kingdom Hearts bummed some of us out, and how much some of us are enjoying our first ventures into this world of …

(more)

RPG Club Plays Kingdom Hearts: Week 1

RPG Club Plays Kingdom Hearts: Week 1 

Hello! Is this thing on? The Pixels or Death RPG Club returns this month sans founding formatter Caitlin Oram. In her place, I will be laying out the posts.
What will we be playing? Why, it’ll be Kingdom Hearts, of course!
Here’s how we settled on playing Kingdom Hearts for Pixels or …

(more)

Kingdom Hearts: Birth By Sleep Has Given Me Hope For Final Fantasy XV

Kingdom Hearts: Birth By Sleep Has Given Me Hope For Final Fantasy XV 

I’m already the hypeman on the Final Fantasy XV redemption train. But my position had been one more born of blind optimism crossed with a staunch fanboyism rivaled only by POD Editor Emeritus Adam Harshberger. It’s based off of conviction, and a serious desire for a Final Fantasy to be …

(more)

A Paean for a Sickly Console: The Wii U in 2014

A Paean for a Sickly Console: The Wii U in 2014 

Back in September, I decided I was fed up with modern videogames. Grand Theft Auto V had blustered its way through my life. The blockbuster exhausted me, as had its many predecessors. Rather than take in another generation of cinematic blockbusters, I decided to throw my Playstation 4 fund at …

(more)

Kaiju Blues: A Review of Attack of the Friday Monsters

Kaiju Blues: A Review of Attack of the Friday Monsters 

As a writer, I have one set of writing rules on the wall: Kurt Vonnegut’s. They’re eight things that I try to always stay mindful of. Of course, underneath, there’s a ninth: that the great writers break these rules. Rules don’t make a good story. A good story makes a …

(more)

Just Like Your Least Favorite Animes: A Review Of Agarest: Generations Of War

Just Like Your Least Favorite Animes: A Review Of Agarest: Generations Of War 

Agarest: Generations of War released last month on the PC, four years after it appeared in English for the first time. This is alternately a great and terrible thing.
It’s a good thing because Japanese role-playing games are a sort of exotic breed on the PC. As someone who likes this …

(more)

Despicable Us

Grand Theft Auto 5 has made me rethink a lot of the ways I play videogames. It’s made me question the core of my gamerhood. It hasn’t done this, however, through its much-hyped plot, or its “revolutionary” three character system, or anything of the sort.
It’s made me question my—our—commitment to …

(more)

Badger, Badger: A Review of Shelter

Badger, Badger: A Review of Shelter 

One look at Might and Delight’s Shelter casts it as Proteus with badgers. Shelter has the same lo-fi naturalism, the twinkling soundtrack, the abstract lushness of small animals. They’re all here, and they’re all beautiful, and sweeping, and majestic in miniature.
Of course, Shelter isn’t actually Proteus with badgers. It’s something …

(more)