Browsing all articles in features-tiles.

What Goes Up: An Interview With Adriel Wallick

What Goes Up: An Interview With Adriel Wallick 

Adriel Wallick–if you’re going by Google alone–is best known as a participant of the ill-fated game jam reality show. A few entries for her organization of the Train Jam appear as well, and people seem to joke that she works on satellites, but by and large, it would be difficult …

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Idol Eyes: A Review Of Hyperdimension Neptunia PP: Producing Perfection

Idol Eyes: A Review Of Hyperdimension Neptunia PP: Producing Perfection 

Frankly, I wasn’t even aware that idol simulators were “a thing,” as they’d say, and as such Hyperdimension Neptunia PP: Producing Perfection represents my first foray into the realm. In it, the player acts as a manager guiding a fresh-faced ingenue in her efforts to become an international singing sensation. …

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Baby Steps: A Reivew of Among The Sleep

Baby Steps: A Reivew of Among The Sleep 

I know that I can really get into horror games, so after my first playthrough I was curious to try out Among the Sleep on some friends. I had ‘em over, we set up the projector, and we waited until it was dark. The game doesn’t have enough content to …

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Deep Breathing: A Review of 1001 Spikes

Deep Breathing: A Review of 1001 Spikes 

There’s something immensely comforting about 8bit Fanatics’ 1001 Spikes.
For all its seemingly arbitrary ‘masocore’ trappings – a genre built on broken controllers and unvarnished obscenities, popularized by stuff like Super Meat Boy and deepcut I Want To Be The Guy – it’s actually an impossibly fair game. Everything works according …

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indiE3 To Highlight Indies Around E3

indiE3 To Highlight Indies Around E3 

Every year the death knell of the Electronic Entertainment Exposition (more commonly known as E3) sounds louder and louder, seemingly proportional to the focus on independent games outside of the traditional spotlights. The last few years have seen some attempts to focus on this smaller, increasingly prolific community of indie …

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Creepshow: A Review Of The Last Door

Creepshow: A Review Of The Last Door 

It’s hilarious to think that I find a game as dark and macabre as The Last Door to be utterly delightful and wonderous.

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Traditional & Terrific: A Review Of Demon Gaze

Traditional & Terrific: A Review Of Demon Gaze 

Demon Gaze is a dungeon-crawler for the PlayStation Vita. It didn’t take much time with the game–its eccentric cast of characters, its wonderfully-crafted dungeons, and its engaging story arch to win me over. I absolutely, unequivocally loved this game. So instead of weird, gushing review of one of my favourite …

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999 Hours: A Review of Mugen Souls Z

999 Hours: A Review of Mugen Souls Z 

When I was 16, I maxed out the game clock in Final Fantasy VII. I did every single thing you could, from killing the unfathomably difficult Ruby and Emerald Weapons to breeding a Gold Chocobo and finding the Knights of the Round Summon.
The sad part? I didn’t even like the …

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Grandest Finale: A Review Of Blackwell Epiphany

Grandest Finale: A Review Of Blackwell Epiphany 

So this is what years of making adventure games gets you, huh? This is what the culmination of a well-written series of games looks like? In a time when the sparkle and shine of technical prowess is touted above content, this is what happens when you focus on narrative?
Well, that’s …

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The New Fez: A Review of Full Bore

The New Fez: A Review of Full Bore 

I’ve been putting off this review, because I don’t like reviewing a game before I’ve finished my playthrough. However, I just can’t bring myself to rush through it–and honestly, I don’t think I’d be able to if I tried (some puzzles are insane). But to be succinct, I love Full …

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