Browsing all articles from June, 2014.

A Fossil, A Pigeon, and the Creation of a Miniature Mythos

A Fossil, A Pigeon, and the Creation of a Miniature Mythos 

Whether you like it or not, the internet has been abuzz with a little black and white sprite. This sprite, “Red”, spent the past few weeks clumsily stumbling around the emulated world of Pokémon Red, running into walls, haphazardly releasing rare Pokémon into the wild, and committing other acts of …

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The Last Of Us: Left Behind Is Pretty Awesome

The Last Of Us: Left Behind Is Pretty Awesome 

SPOILERS AHOY FOR BOTH THE LAST OF US AND LEFT BEHIND.
Left Behind is the perfect kind of post-release DLC. It doesn’t retread over the same broken earth of the main game, nor does it layer glitzy padding on top of it. Instead, it simply augments it, teasing out one of …

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Proven Lands’ Ambitions Lead To Kickstarter

And lo, a bounty of amazing Kickstarter projects.
I’ve already highlighted Ashen Rift’s efforts at crowdfunding, but equally off-the-radar for many is the new campaign for science fiction gem Proven Lands. If you haven’t heard of it, wait until you get a load of this ambitious pitch: “Explore a unique, vast and …

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Ashen Rift Kickstarter: A Man And His Dog And You

Anyone who has followed my writing in particular knows I have a… special relationship with Kickstarter. I won’t bore you with the laundry list of issues I have with many campaigns, but every once in awhile some projects pop up that feel worthy of the attention.
Ashen Rift’s Kickstarter campaign launched last …

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RPG Club Plays Skyrim: Week 1

RPG Club Plays Skyrim: Week 1 

It worked! Months of bullying and pestering and finally the RPG club caved to my demands: now we have a whole month of The Elder Scrolls V: Skyrim. As you can imagine, I am beyond ecstatic. For week one, we start pretty slow, just looking at the characters we have made for ourselves …

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How Skyrim Creeped Me Out

I was wandering through a dungeon in Skyrim when something struck me. How do you make a game like The Elder Scrolls V: Skyrim, filled with zombies, corpses, and slaughter, creepy? As it turns out, all it takes is a few assets piled in a corner – it doesn’t have to be …

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You’re Never Too Busy For Creative Projects

You’re Never Too Busy For Creative Projects 

“It’s hard to think outside of the box once you no longer have the box.”
That sentiment is fascinating. It’s accurate, too; many artists are firm believers in the stimulative powers of restriction. Duke Ellington famously said, “I don’t need time, I need a deadline.” The entire premise of The White …

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